Even if you remove them with the toolpack mod, naval bases are kinda permanent and remain as 0/10 on the map : (. Examples. In addition, specific skills also can be set, with attack_skill = 3 and defense_skill = 2 being shared across all unit leaders. Logistics Hearts of Iron IV Guide. of the vanilla game? Im trying to make my own mod and im thinking of making a bunch of new nations, basically, im trying to make a kinda total conversion mod, How can i do that? any help will be appreciated!. Deleting naval units is easy in game. Serathion. Air Superiority; great if you want an Air Force because this is most of what your fighters will be doing. Delete all armies and fleets of the specified countries. Click on the name of a command to visit its command page for more help. 4. You need to go to DocumentsParadox InteractiveHearts of Iron IV and in settings change save_as_binary=yes to save_as_binary=no. PotatoGamingPG. The Recruit & Deploy screen ( U) allows viewing and controlling the flow of equipment and manpower into new and existing divisions as well as lend-lease. Paradox Forum. Go a few lines below to max_traits=0. activate_mission = some_mission_here 1. The tag of the country you wish to delete all units of. autocomplete" into the console. I typically invade south from the starting position with only 35-40 Japanese divisions. I would rather not go through every single country and dispand. ago. . txt files from "common" and "history" folders, the ones that you need for your content, remove all reference to vanilla content, and those that you don't need, wipe the content and leave them empty to overwrite the original ones. After the default names didn't work I tried the equipment name as it appears in the tech tree, still nothing. I am afraid there are neither mods nor methods to get rid of the trait unfortunately. ironwolf425. [deleted] • 2 yr. Apr 4, 2016. 5. log' file. . Some define file upragdes. Consumable supplies like fuel and ammo are built into the equipment production and replacements, rather than being built separately. debug_rivers. I'm playing The Great War Redux mod and ottomans are my puppet, but they've done the focus "Negotiating our Claims" and now I'm forced to give them territory. debug_commands. Forum list Trending. Was trying to get Nationalist Spain to survive so I could see how they would far in a Europe where I (as Germany) did and won the civil war. You have to select either the army group they all belong to (assuming they belong to one) or select each army individually. This is a strange AI quirk that I noticed while screwing around with the console. • 8 yr. D02 if this happens at the same time as the civil war or if Franco wins. You can hide it by pressing "alt". What's even worse its a ecumoneopolis and therefore I cannot neutron bathe it either. These can be used with console commands to spawn, delete and deploy units. Warning: Releasable nations inheret the templates of the country it came from if it hasn't spawned at the start of the game. However this could be solved by removing state modifier "Ottoman Claimed Territory" or by undoing the focus. if you want to let your generals earn traits and give them upgrades, you should use your lvl 1-2 generals instead of using lvl 4-5. Raising manpower from a puppet requires Together for Victory DLC. I do not know if this is a GUI problem or AI simply does this stuff, but whenever I switch back to my original country using tag command just to make some small fixes on other countries, ALWAYS whenever I return back to my base nation the AI has already assigned random generals to random divisions, created stupid battle. add_equipment. 000 and add the following code block behind it. Reply. To use the best cheats in Hearts of Iron IV, open the command console in HOI 4. ago. 102 XP daily. Examples. You need Experience to do so (top screen, middle, stars, army, airforce, navy). ago. Task forces are groups of individual ships. add_autonomy [country tag] [amount] – Increase or decrease the specified country’s autonomy level. I've gone to the country . Okay, so, just go into your mod folder, in SteamappsWorkshopContent, and edit the following file: modFoldercommondecisions. Apr 3, 2011. a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. In addition, do not merely drive back the enemy when you forced them to retreat. ago. New comments cannot be posted and votes cannot be cast.